As Game Developers Conference 2014 ends, the Moscone Center in San Francisco has already been booked for its next event: Former Microsoft creative director Adam Orth will give a follow-up talk in which he hopes to “clarify a few things” in light of some of the initial reporting on his GDC talk.
“Basically, I failed to emphasize a few really important points in my GDC speech about the online harassment I experienced when I was still working for Xbox,” Orth said by phone.
“The games press is great, they take the side of us developers on most things because a lot of them really, really, really want to be devs themselves. But as a result of that, some articles kind of spun things to where I was the victim in all of this, even though I basically told millions of our potential Xbox customers that they weren’t actually people because they didn’t live in an expensive city with FiOS Internet in every appliance.”
Orth continued, “I wasn’t professional. I was a huge, toxic cunt. Like, gaping huge and Chernobyl toxic. Even by the code of the playground, I started it. In that spirit, I’m going to hold an hour-long event after my talk. During this time, anyone I’ve hurt can come by and give me a wedgie. I hope that the games media will cover my event to help begin heal any wounds I inflicted.”