Sometimes, the output of the games press is such inane drivel as to not be worth the expenditure of mental energy needed to reply with words. Sometimes, an image will suffice. These are those adventures.
For all the trendy buzzwords the games journalism cabal enjoys repeating in a never-ending, desperate attempt to establish the Heisenberg-like purity of its high-minded progressivism, there is one which has risen to be a sort of warning bell for those who would rather not grant the frauds the satisfaction of their audience: Conversation.
Using some of the least compelling so-called “mechanics” ever seen to tell a story that wouldn’t pass muster at an online creative writing diploma mill, Beyond is irrefutable evidence that the games-as-interactive-fiction movement is a self-indulgent pipe dream not worth pursuing.
In which an eight-person team puts other indie games and AAA efforts alike to shame.
In two/three weeks, respectively, Sony and Microsoft will throw new hardware onto shelves for people to hunt down, fight over, and ultimately buy. Yes, Virginia, we have back-to-back Friday console launches on the horizon, followed by the busiest goddamn shopping day of the year. It gets worse: If you haven’t yet preordered, you’re too late at this point, and unfortunately for you, that means trying your luck at retail.
Be warned: November is going to be an absolute bloodbath. If you’re going into the breach, you’re probably going to want to know what you’re risking life and limb to actually play. Here, then, is our analysis of the top contenders for each system, as well as a few multiplatform games.
Sam Fisher’s latest adventure is a cautionary tale about trying to please everyone.
Misogyny (adv.); Hatred of women